| EQ2: Halas Reborn Preview – Icy Keep: Retribution |
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May 20, 2010 |
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There are two new raid zones coming to Norrath with Halas Reborn later this month! We've already shown you Underfoot Depths. The other new raid zone is Icy Keep: Retribution. Carlos "Gninja" Mora designed this zone with help from Cyndi "Xadrian" Johnson. From Gninja:
Icy Keep: Retribution is aimed at adventurers at or near the level cap of 90. It is a four group raid zone. The difficulty should be aimed at the same difficulty as Lair of the Dragon Queen or slightly tougher in the later areas. There are ten normal encounters and one challenge mode encounter. However some encounters might have to be unlocked in order to gain access to them through the questlines or various puzzles in the zone. I would venture to say most groups attempting the zone will not get all the way through it first time unless they are already taking the hardest stuff in the game but once they know what to expect from each fight it can be done in a few hours. The lockout timer is currently set to 3 day 20 hour minimum and a 9 day maximum. E'ci is the goddess of the physical form of water. i.e. Ice. She is a third of the Triumvirate of Water with Povar and Tarew Marr. It is her minions who control the ice dragon egg and have watched over it. They have dubbed themselves Maidens of E'ci. That's a tough question. But if I had to choose it would be a tie between the Chessboard room where players have to defeat one of the named encounters in finishing off a game of chess and the Last room where you confront Vrewwx in battle. The Chessboard by far is the most impressive. The art team did a fantastic job really capturing what I was going for in there.
Working on the Icy Keep: Retribution zone was both challenging and a lot of fun. As a budding apprentice I am always learning how to implement new things and the quests for this zone were a bit more involved than my previous quests based in Tenebrous Tangle. I think the quests turned out fairly well and I really hope the players will enjoy them. My favorite part of designing the zone was writing the dialogue for the quests. The NPCs have amusing dialog along with some interesting interactions. |
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